A new version of Grim Legions has been released. Here’s a list of changes:
- New ‘desert’ tileset
- Improvement to existing ‘rocky’ tileset
- Added a “Legion Movement Speed” option (in the settings). This lets you set how quickly legions move around the map, making the game move faster or slower
- When merging legions, use the lowest movement points for the resulting merged legion. This stops an exploit that allowed infinite legion movement
- Human player name can now be set in the settings screen
- Some AI tweaks and improvements
- Expanded the Help Screens
- A bunch of other small bug fixes and tweaks
Here’s a screenshot of the new desert tileset:
There should be at least one more release before 1.0. One of the major things still left to add is map reveal / fog of war.
For more info, or to play, checkout the Grim Legions site.
Hi, I’ve just been playing the game and it looks pretty interesting.
The mechanics seem to be rather simple but I was wondering what will you be adding in the future, is there some kind of roadmap available?
Hi… We’ll be adding fog of war in the next release, but besides that, the mechanics won’t really be getting any more complex. This was always meant to be a fairly simple (but hopefully fun) game.
Thanks for trying it out.